Three Fourths Home
Our first full "visual game," Three Fourths Home bears much in common with our previous Twine games. The player assumes the role of Kelly, a woman in her mid-20s who has recently moved back into her parents' home in Nebraska. The narrative is conveyed through a single phone conversation with her parents and younger brother while Kelly is driving home in a thunderstorm. Visual cues serve to accent and highlight moments in the narrative.
Three Fourths Home gives the player opportunity to define certain aspects of Kelly and her relationship with her family through the nearly 500 dialogue choices. The narrative is focused on those characters and their relationships, touching on the issues of physical and mental disability, what adulthood really means, familial obligation, nostalgia, and loss, among others.